The papers of 2019 International Serious Games Symposium (ISGS) has been posted to the IEEE Xplore Digital Library Posted on:2641-06-17 International Serious Games symposium 2019, a scientific section of Serious Games Prize has been held on 26 December 26, 2019. A total of 45 papers were submitted to the conference, 23 of which were accepted. Twenty-one articles have been indexed in the IEEE Xplore digital library. The indexed articles are as follows: - A Cognitive-Sensory-Motor Gamepad For Therapy Of Children With ADHD, Forogh Mahmoodi, Leila Kashani-Vahid, Hadi Moradi, & Ali Yekta-Parast, Oral - A Game-Based System To Study The Danger Of Advertising Displays For Pedestrians: Are They Really Dangerous?, Seyed Vahid Mostafavi, Yoones A. Sekhavat, Samad Roohi, Hesam Sakian Mohammadi, & Kazem Pouralvar, Oral - An Innovative Teaching With Serious Games Through Virtual Reality Assisted Language Learning, Shiva Khatoony, Oral - Effectiveness Of “Maghzineh” Cognitve Video Games On Reading Performance Of Students With Learning Disabilities In Reading, Leila Kashani-Vahid, Sahar Kazemi Taskooh, & Hadi Moradi, Oral - The Effectiveness Of A Set Of Neuroland Digital Mini-Games, On Enhancing Visual Memory And Reducing Spelling Errors In Students With Writing Problems: A Pilot Study, Alireza Pir, Leila Keshavarz Afshar, & Saynaz Maveddat, Oral - The Effectiveness Of The "Man-Man" Mobile Game On Children's Self-Concept And Self-Esteem, Hamideh Mohammadi Nasab, Mohammad Ali Mazaheri, Sadeq Fallah Tafti, & Samaneh Behzadpoor, Oral - The Interplay Between Metacognitive Strategies And Learning Styles In Learning Via Serious Games, Kazem Pouralvar, Yoones A. Sekhavat, & Samad Roohi, Oral - A Conceptual Framework For Cognitive Game Design Analysis (CGDA), Mohammad Abooyee Ardakan & Zahra Vahed, Poster - A Framework For GPS-Based Tourism Games To Improve Spatiotemporal Management Of The Regional Movements Of Visitors, Milad Jafari Sisi, Poster - Barbam: A New Acrophobia Virtual Reality Game, Reza Darooei, Alireza Vard, & Hossein Rabbani, Poster - Designing a Serious Game "Events" and Investigating the Effectiveness in Modifying Confirmation Bias: A Single Subject Study, Zohreh Rafezi, Hossein Eskandari, & Arghavan Saeidan, Poster - Designing MIND PRO Working Memory Game and evaluating its effectiveness on working memory in ADHD children, Khadijeh Salehi Aghdam & Masoud Hasani Alavi, Poster - Development and Evaluation of Maternal Sensitivity Assessment Game, Shayesteh shokoufefard, Mohamad Ali Mazaheri, Mahmoud Heidari, Mojtaba Vahidi, & Parisa Seyed Mousavi, Poster - Effectiveness of EmoGalaxy Video Game on Social Skills of Children with ADHD, Elham Hakimirad, Leila Kashani-Vahid, Marzieh Sadat Hosseini, Atefeh Irani, & Hadi Moradi, Poster - Effectiveness of EmoGalaxy Video Game on Social Skills of Children with Oppositional Defiant Disorder, Nahid Hamidzadeh, Leila Kashani-Vahid, Hadi Moradi, Samira Vakili, & Atefeh Irani, Poster - Escape Rooms: A New phenomenon in Tourism, Farkhondeh Fazel Bakhsheshi, Poster - Serious Games and Serious Gaming in Escape Rooms, Farkhondeh Fazel Bakhsheshi, Poster - Study on effectiveness of Hana game application on cognitive problem solving skill, attention and academic achievement linguistics and mathematics on first grade student, Zeinab Sadat Jahromi, Poster - The effectiveness of a mobile application "Kalcal" on the learning of mathematics in students with dyscalculia, Hanie dehghani, & Atefeh Ahmadi, Poster - Tourism Based Games: A Study of Challenges and Profits, Farkhondeh Fazel Bakhsheshi & Ghazal Ghaziani, Poster - Toward A Game-based Learning Platform: A Comparative Conceptual Framework For Serious Games, Bahram Hooshyar Yousefi & Hana Mirkhezri, Poster To view articles on the IEEE Xplore digital library click here Back